#include "GameObjectAI.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "MapManager.h"
#include "Spell.h"
#include "Vehicle.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CreatureTextMgr.h"
#include "Unit.h"
#include "Player.h"
#include "Creature.h"
#include "InstanceScript.h"
#include "Map.h"
#include "VehicleDefines.h"
#include "SpellInfo.h"

#include "throne_of_thunder.h"

void AddSC_boss_durumu()
{

}
